Published on in Vol 11, No 2 (2022): Jul-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/39323, first published .
How Digital Therapeutics Are Urging the Need for a Paradigm Shift: From Evidence-Based Health Care to Evidence-Based Well-being

How Digital Therapeutics Are Urging the Need for a Paradigm Shift: From Evidence-Based Health Care to Evidence-Based Well-being

How Digital Therapeutics Are Urging the Need for a Paradigm Shift: From Evidence-Based Health Care to Evidence-Based Well-being

Journals

  1. Epalte K, Grjadovojs A, Bērziņa G. Use of the Digital Assistant Vigo in the Home Environment for Stroke Recovery: Focus Group Discussion With Specialists Working in Neurorehabilitation. JMIR Rehabilitation and Assistive Technologies 2023;10:e44285 View
  2. Siebelink N, van Dam K, Lukkien D, Boon B, Smits M, van der Poel A. Action Opportunities to Pursue Responsible Digital Care for People With Intellectual Disabilities: Qualitative Study. JMIR Mental Health 2024;11:e48147 View
  3. Slatman S, Groenveld T, Ostelo R, van Goor H, Staal J, Knoop J. Development of a Multimodal, Personalized Intervention of Virtual Reality Integrated Within Physiotherapy for Patients With Complex Chronic Low-Back Pain. Journal of Medical Extended Reality 2024;1(1):30 View
  4. Bolinger E, Tyl B. Key Considerations for Designing Clinical Studies to Evaluate Digital Health Solutions. Journal of Medical Internet Research 2024;26:e54518 View
  5. Alshammari F. impact of patient-centered care on the patient experience. International journal of health sciences 2023;7(S1):3538 View
  6. Kim M, Lee S, Jeong I, Jeon M, Jung D. Digital interventions for mental health: challenges and opportunities. Journal of the Korean Medical Association 2024;67(12):752 View
  7. Slatman S, Heesink L, Achterkamp R, Broeks J, Monteiro de Oliveira N, ter Riet R, Stegeman M, Tabak M. At-Home Virtual Reality Intervention for Patients With Chronic Musculoskeletal Pain: Single-Case Experimental Design Study. JMIR XR and Spatial Computing 2025;2:e58784 View
  8. Wang S, Liu Y, Mei X, Li J. Gamified digital therapy for reducing perioperative anxiety in children: Exploring multi-sensory interactive experience. Entertainment Computing 2025;54:100962 View